Coming soon to Android
Tinkers Trek
Your neighborhood is the adventure.
Walk your real streets as a little robot. Mine, chop, fish and hunt in quick hands-on minigames, haul it all home, and build a factory to put your best friend back together.

How it starts
Your friend fell out of the sky. Right onto your street.
Two little robots were drifting high above the Earth when something hit. One fell, and the other dove after it. Now your friend lies in pieces where you're standing, and you're the only one who can put it back together.
Everything it needs is out there in your neighborhood: ore under the streets, timber in the park, fish in the canal. Go and get it.

How it plays
Walk. Play. Build.

Walk your real streets
Parks, rivers, shops and back alleys, all drawn from real map data. Glowing rings mark ore, timber, fish, herbs and wild things worth chasing.

Play a quick minigame
Tap a ring and you're in. Whirl a pick into a seam, sort falling logs, fight a fish on the line. Seconds long, and all about your hands.

Build it into something
Carry your haul home to your house on the map. Smelt it, saw it, weave it and wire it into machines, and watch the factory take shape.
Six minigames
Every node is a little game of its own
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Mining
Swing for the seam
Grab the pick, whirl it up to speed and smash the ore loose. Just don't hit the dynamite.
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Woodcutting
Sort the falling logs
Strike each log as it drops and send it flying: good wood onto the rack, rotten wood into the fire.
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Fishing
Keep it on the line
Hold to keep the fish inside your bar while it fights. Let the line go slack and it's gone.
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Foraging
Peel back the leaves
Pull the leaves aside to see what's growing underneath. Wait for the bees to wander off first.
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Hunting
Draw, lead, let fly
Pull back the bow, lead your target and loose. Wound it, and follow its trail across the map.
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Combat
Dodge, then strike
Step off the glowing tiles before the blow lands, then swipe back. All the way up to the Ice Dragon.
One node in a hundred is a mega node: three times the size, three times the haul, and three times the chance of something rare.
Your home
Build a factory in your backyard
Your house stands on the real map, and walking through its front door is how you bring your haul home. Behind it is a yard that's all yours to clear, grow and fill.

Machines that work while you walk
Set down kilns, smelters, looms and tanneries. Load them up before you head out and come home to bars, glass, leather and rope.
Ducts, pipes and power
Run ducts along the ground or overhead so goods flow on their own, pipe in water, and wind up power from the steps you walked.
From charcoal to computer chips
Start with a kiln and a heap of copper. Ten eras later you're growing crystals and printing chips in a clean room, through bronze, steel, steam and electricity on the way.

The long game
Rebuild your friend, one part at a time
Ten parts, ten eras
A hinge so it can nod again. Glass eyes so it can see. A heart so it can make power, a memory so it can learn, and at the very end a mind of its own. Each part takes everything you've learned to make.
And every part changes what it does
Your friend restarts stalled machines, ferries goods between storage and the line, and keeps the lights on. Finish it, and it climbs out of the Cradle to walk the map beside you.
And then
Build a rocket. Send your friend home.
Your friend came from up there. Restore the old launch pad behind your house, fill the tanks and stack a rocket from everything your factory can make.
Start with a sounding rocket, then reach orbit, the Moon and beyond. Every flight brings something back, and the neighbors will have opinions.

Grow
Level up the way you remember

Nine skills, each to 99
Mining, Woodcutting, Fishing, Foraging, Hunting and Combat grow on their boards. Tinkering grows at your bench, Agility with every step, and Taming with your pets. Better tools, richer nodes and new recipes open as you climb.

Hatch a sidekick
Eggs turn up on the boards and around your neighborhood. Hatch one, feed it and take it walking. Every pet has its own talents, it can work a shift in your factory, and one raised to 99 keeps its bonus forever.
Anywhere on Earth
Wherever you live, that's the level
The map comes from OpenStreetMap, so it works wherever you are. Parks grow herbs and timber, rivers hold fish, old town streets hide ore, and the same corner holds the same finds for everyone who walks past it today.

Paris
The Jardin du Luxembourg

New York
Central Park

Kyoto
Where the Kamo meets the Takano

Sydney
The Royal Botanic Garden
Single player. No account to make. Your exact location never leaves your phone.
Coming soon to Android
Your neighborhood is almost ready. Check back here for the launch.