Press kit
The facts, the art, and a paragraph you can lift
No embargo, no login, nothing to request. Every image on this page and the media page downloads at the size it was made at.

The mark
1024 x 1024 PNG
The basics
What it is, in a box and in a paragraph
Fact sheet
- Title
- Tinkers Trek
- Genre
- Location-based adventure, skilling and factory building
- Platform
- Android
- Players
- Single player
- Status
- Coming soon
- Contact
- lucky_yak@tinkerstrek.com
- Developer
- Lucky Yak Software
- Content
- 6 minigames, 9 skills to level 99, 10 eras, 43 machines, 31 pets
- Privacy
- No account. Your exact location never leaves your phone (policy)
- Map data
- OpenStreetMap contributors, ODbL
- Engine
- Godot 4.7
One paragraph, yours to lift
Tinkers Trek is an adventure played on your real neighborhood. You're a little robot whose best friend fell out of the sky and landed in pieces on your street. Walk to the ore, timber, fish and wild things that turn up around you, and win them in quick hands-on minigames: whirl a pick into a seam, sort falling logs, fight a fish, peel back the leaves, draw a bow, or dodge and strike. Haul it all home to the house on your map, build a factory in the backyard, and rebuild your friend one part at a time across ten eras, from charcoal and copper to computer chips and a rocket of your own. Nine skills to level 99, pets to hatch and walk, and the whole world to play in.
Shorter, if you need it
- One lineWalk your real streets, win your materials in quick minigames, and build a factory to rebuild your robot friend.
- Five wordsYour neighborhood is the adventure.
Art
Take what you need
In-game captures at full size. Use them freely; credit is welcome and not required.
More on the media page: six cities, all six minigames, the friend, the rocket and full phone screens, each one downloadable.
Angles
The stories behind it
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A walking game with real minigames
Most location games stop at a tap. Here every node opens a short, physical minigame of its own, so the walk pays off in play, not just in numbers.
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A factory game in your backyard
The house on your map has a yard you build into a working factory, with ducts, pipes and power, ten eras deep. Your steps even wind up its power.
-
A story that ends in orbit
It starts with a friend falling out of the sky and ends with you building the rocket that takes it back up, launched from the pad behind your house.
Contact
Press, partnerships and questions: lucky_yak@tinkerstrek.com

